LavaCam

INI File Options

LavaCam Q2 skin pic

LavaCam uses the file LavaCam.ini to allow configuration of the camera. Just edit the file using Notepad or similar text editor. Here are the details of this file and the options available.

Default Settings

Level Designers, how to make your DM maps LavaCam friendly!

Not so important now, with our latest feature DCA, but...

You can check how all the camera points look by starting a DeathMatch server on your own - the camera will automatically cycle through all the camera points since there is no action, allowing you to check the view angle of all the camera points.

How it works...

When a map loads the DCA directory is checked to see if a .DCA file exists for the current map. If found this is loaded and the cameras defined in the file are used.

If no DCA file is found for the map then, the camera chooses intermission points as its favourite viewing points first, if there are fewer than 4 intermissions, then the Deathmatch start points will be used as well as the intermissions to ensure sufficient coverage within the level.

The targetting AI evaluates the number of players visible in each of the available views and will chose the view with the most active players in it (active currently means the player must be moving).

If there is more than one view with the same number of players in it, then the view where the players are closest, on average, to the camera will be chosen. Within the chosen view, the player nearest the camera will be targetted and his/her status will be shown on screen. The view will remain for a minimum time (see INI file details for how the timings work) before chosing another.